My name is Christoph Steinlehner.
I design & develop in a variety of fields from media spaces to print. A lot of things I do are interactive and driven by information, data and code.

I'm always looking for exciting collaborations and freelance work. If you have something in mind, just say hello.

For quite some time I was employed at ART+COM Studios.
I studied Interface Design at the University of Applied Sciences Potsdam.

Following are examples of my work:

Experience Centre Royal Jelling

2015, Jelling, Denmark

Jelling, a listed UNESCO World Heritage, is one of the most important cultural-historical sites of Denmark. ART+COM was commissioned to redesign the associated exhibition centre. I was responsible for most of the digital & interactive exhibits. Within the exhibition centre I designed several touch screen based interactions, for example to learn about the mathematical principles of the sites construction. Also I developed the concept and design for more innovate media installations such as a drawing bot which draws in the foyer of the center everyday different illustrations. Or an augmented mirror which let the visitor experience the viking journey from life to death.

Photos: ART+COM Studios



2014, Amsterdam, The Netherlands

Micropia is part of Artis Royal Zoo in Amsterdam where microbiology and microorganisms are in focus. Visitors can experience a mixture of real and virtual microbes. My involvement was from concept to end-production in many of the exhibits. One of my responsibilities was the “Tree of Life” which shows taxonomic data relations from the root of all life down to single species in a generative designed steel sculpture. Another task was concept and design for the centerpiece of Micropia. It is an almost 10 × 5 meter reactive monitor wall which communicates the astonishing size differences between different microbiological life forms. Visitors can collect microbes throughout the exhibition with a stamp card and then compare them on this big wall.

Photos: Thijs Wolzak, Maarten van der Wal


Museum of Marksmanship
Duderstadt: City defense

2011, Duderstadt, Germany

Included in the Museum of Marksmanship in Duderstadt (Germany) is a table with a 3D-relief of the historic city. Projected onto this white model, an interactive animation tells different city defense scenarios. Complex stories about diverse historical incidences are explained with simple iconic symbols. My contribution to this installation was to animate and map all these stories onto the table.

Photos: ART+COM Studios


Observation Deck, Dock B,
Kid’s playground: Tower

2011, Zurich, Switzerland

At the Zurich Airport as part of the observation Dock B a playground has been installed. Part of this playground is a tower and a plane. Via a radio connection, children who are playing are able to talk between the tower and the plane. I was responsible for the graphics of the prints from the very first illustration to the production.

Photos: ART+COM Studios


Gegenwärtige Stadtkartographie


The posters which were created as part of my bachelor thesis »Gegenwärtige Stadtkartographie« (contemporary city maps) draw a picture of the city from a social media point of view through non-geographic maps. The maps depict the influence of digital media on our perception of the city. The accompanying theoretical text looks at the social cityscape and changing perception of places due to diffusion of the physical world and digital data.


  • Best of graduates show »Applaus«; 2013; Potsdam
  • i/o Eingaube, Ausgabe. – memorial exhibition for Monika Hoinkis; 2015; DAM GALLERY Berlin

words of a middleman


“Words of a middleman” is a Wireless Router analysing network connections in a local network and displaying them on its integrated display. The digital communication between all network protagonists, humans, devices and servers is translated into natural language, making it human-readable and understandable. From the position of a story-telling observer, the router exposes activity and content about the dialogues of humans and computers.

ANGST Project

2011, Potsdam, Germany

This project, also called »an odyssey to euphobia« is an interactive TUIO table installation to explore European data-sets regarding the topic of fear. The main interface between the table and the user is a custom-built robot called KATER (driven by Arduino). Apart from the group-developed concept I primarily programmed a custom java application for the table. It is analyzing sets of data for given patterns, visualizes them and guides the robots over the map.




2010, Web

I produced this interactive infographic for the web service of Bayrischer Rundfunk, the public broadcast of Bavaria. This flash based web application consists of two main sections. One section shows real-time data from the world’s largest fair composed of weather forecasts, beer hall temperature and webcams. The other section details prominent numbers and time-based statistics. Each black on white number reveals an entertaining comparison visualized by colorful graphics.

CHB sagt …

2009, Berlin, Germany

A computer generated installation at the Collegium Hungaricum Berlin. A 40 m² media facade reflects on the Collegium’s daily experiences and speaks via a text-based projection to the audience. The custom-built java application is a system which queries a database containing terms collected from work flows, menus, website info and library indexes and forms with computer linguistic approaches grammatically correct sentences, consisting of nouns, verbs, pronouns, articles and prepositions. With a pinch of artificial intelligence the building is able to form stories about its inner life but doesn't know if there is a deeper meaning in its projected words.


Han Hai

2009, Bejing, China

In support of Sabine Kacunko, a berlin based artist, Lino Teuteberg and I had the opportunity to create an interactive installation at the Platform China gallery in Bejing. For the installation the artist produced microscope photographic pictures of experimental desert patina. One of these pictures was projected on a large screen. The visitors of this installation dissolved the projection of this patina very slowly by only their presence. The setup consists of projectors and cameras to track the people and a C++/openFrameworks application, exclusively produced for this installation.




This project is an attempt to understand the additive color model by communicating the idea via a tangible lamp. Three light spheres represent a color channel, by moving them up and down the light changes color. The arduino microcontroller and a number of RGB-LEDs were used to prototype the real object. A 3D animation was build to communicate and document the project.


Christoph Steinlehner
Ritterstraße 113
10969 Berlin

mobile: +49 157 88480204